Package-level declarations

Types

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sealed class TextureMode : Mode

Functions

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fun ValueGroup.percentageChance(name: String, default: Float, range: ClosedFloatingPointRange<Float> = 0f..100f, randomGetter: Supplier<out RandomGenerator> = DEFAULT_RANDOM): PercentageChance<Float>
fun ValueGroup.percentageChance(name: String, default: Int, range: IntRange = 0..100, randomGetter: Supplier<out RandomGenerator> = DEFAULT_RANDOM): PercentageChance<Int>