LineGuiElementRenderState

constructor(points: Array<Float>, argb: Int, pipeline: RenderPipeline, pose: Matrix3x2f, @Nullable scissorArea: @Nullable ScreenRectangle, @Nullable bounds: @Nullable ScreenRectangle)
constructor(points: Array<Vec2>, argb: Int, pose: Matrix3x2f, pipeline: RenderPipeline, @Nullable scissorArea: @Nullable ScreenRectangle, @Nullable bounds: @Nullable ScreenRectangle)