XRayBlockRenderContext

Scoped context for XRay background block rendering.

See also

SectionCompiler
ChunkSectionLayer
BakedQuad.MaterialInfo
ModelBlockRenderer
BlockRenderer

Functions

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open fun applyAlpha(quadInstance: QuadInstance)
open fun applyAlpha(color: Int): Int
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open fun forceTranslucentLayer(original: ChunkSectionLayer): ChunkSectionLayer
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open fun renderTransparentBackground(alpha: Int, render: Runnable)