CommandMapImage

MapImage Command

Renders the map currently held (main or off hand) as a 128x128 PNG image, then either copies it to the system clipboard (as an actual image) or saves it under the liquidbounce folder. An optional filename may be given to save, otherwise a unique timestamped name is generated.

Functions

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open override fun register(dispatcher: CommandDispatcher<ClientCommandSource>)

Registers this command onto the dispatcher.