OrBiDamageProvider

class OrBiDamageProvider(damage: Float, damage1: Float) : BiDamageProvider

Constructors

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constructor(damage: Float, damage1: Float)

Properties

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Functions

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open override fun getFixed(): Float

The possible predicted value is more important.

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open override fun isAnyGreaterThanOrEqual(float: Float): Boolean

Any because it's used for death prevention.

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open override fun isGreaterThan(float: Float): Boolean
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open override fun isSmallerThan(float: Float): Boolean
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open override fun isSmallerThanOrEqual(float: Float): Boolean
open override fun isSmallerThanOrEqual(other: DamageProvider): Boolean