Package-level declarations

Types

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data class CombatContext(val playerPosition: Vec3, val combatTarget: CombatTarget?)

Data class holding combat-related context

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data class CombatTarget(val entity: Entity, val distance: Double, val range: Float, val outOfDistance: Boolean, val targetRotation: Rotation, val requiredTargetRotation: Rotation, val outOfDanger: Boolean)
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A fight bot that handles combat and movement automatically

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Allows adjusting your attack range and scan range.

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Renders a circle around the player indicating the KillAura attack range. Synced with KillAura settings for Range, WallRange, and IgnoreOpenInventory.