CombatTarget

data class CombatTarget(val entity: Entity, val distance: Double, val range: Float, val outOfDistance: Boolean, val targetRotation: Rotation, val requiredTargetRotation: Rotation, val outOfDanger: Boolean)

Constructors

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constructor(entity: Entity, distance: Double, range: Float, outOfDistance: Boolean, targetRotation: Rotation, requiredTargetRotation: Rotation, outOfDanger: Boolean)

Properties

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val entity: Entity
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