Module Combine Mobs
Combine Mobs
This module will disable rendering of entities of the same type that are crammed together and show a single entity instead with a count of how many entities are crammed together.
This is useful for example in 2b2t where there are a lot of entities in spawn. The idea behind this module originates from the video "2b2t's WAR Against Chicken Lag" https://www.youtube.com/watch?v=Qqmz76Z5az0
Properties
Stores the ValueGroup in which the ValueGroup is included, can be null.
If true, value will not be included in generated public config
Get the related CoroutineScope of receiver EventListener.
If true, the description won't be bound to any net.ccbluex.liquidbounce.config.types.group.ValueGroup.
If true, value will always keep inner equals defaultValue
If true, value will not be included in generated RestAPI config
Functions
Children EventListener
Returns computed ReadWriteProperty based on the accumulator of specific event.
Deserialize value from JSON
Launches an async task on eventListenerScope when module is turned on.
Will be called when the state is toggled off.
Called when the module is registered in the module manager.
Parent EventListener
Remove cached scope and cancel it.
Registers an event hook for events of type T and launches a sequence
Start a Job on event.
Registers a repeatable sequence which repeats the execution of code on GameTickEvent.
Unregisters the event handler from the manager. This decision is FINAL! After the class was unregistered we cannot restore the handlers.
Warns when no module description is set in the main translation file.
Walks the path of the ValueGroup and its children
Wrap the original interceptor and make it auto-detect the listener's running state at suspension to determine whether to resume the continuation.