MixinLivingEntity

Inheritors

Constructors

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constructor()

Properties

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open var jumping: Boolean
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open var noJumpDelay: Int
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open var noPhysics: Boolean

Functions

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abstract fun getHealth(): Float
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abstract fun getJumpPower(): Float
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abstract fun getMaxHealth(): Float
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abstract fun getX(): Double
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abstract fun getY(): Double
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abstract fun getYRot(): Float
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abstract fun getZ(): Double
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abstract fun hasEffect(effect: Holder<MobEffect>): Boolean
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open fun hookNoPitchLimit1(value: Float, min: Float, max: Float): Float
Hook no pitch limit exploit
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open fun hookNoPitchLimit2(instance: Entity, clamped: Float, original: Operation<Void>, xRot: Float)
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open fun hookTravelStatusEffect(original: MobEffectInstance): MobEffectInstance
Disable [StatusEffects.
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open fun hookVelocity(original: Vec3, movementInput: Vec3, speed: Float, yaw: Float): Vec3
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abstract fun isAlwaysTicking(): Boolean
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abstract fun isFallFlying(): Boolean
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abstract fun isPassenger(): Boolean
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abstract fun jumpFromGround()
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abstract fun level(): Level
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abstract fun onGround(): Boolean
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open fun recastIfLanded(callbackInfo: CallbackInfo)
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abstract fun setHealth(health: Float)
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abstract fun swing(hand: InteractionHand, fromServerPlayer: Boolean)
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abstract fun tick()