MixinGuiGraphicsExtractor

Constructors

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constructor()

Functions

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open fun liquidbounce$drawCooldownProgress(stack: ItemStack, x: Int, y: Int)
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open fun liquidbounce$drawItemBar(stack: ItemStack, x: Int, y: Int)
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open fun liquidbounce$drawStackCount(textRenderer: Font, stack: ItemStack, x: Int, y: Int, @Nullable stackCountText: @Nullable String)