MixinGuiGraphics

Constructors

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constructor()

Functions

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open fun liquidbounce$drawCooldownProgress(@NotNull stack: @NotNull ItemStack, x: Int, y: Int)
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open fun liquidbounce$drawItemBar(@NotNull stack: @NotNull ItemStack, x: Int, y: Int)
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open fun liquidbounce$drawStackCount(@NotNull textRenderer: @NotNull Font, @NotNull stack: @NotNull ItemStack, x: Int, y: Int, @Nullable stackCountText: @Nullable String)