Shader

Background implementation that renders using a custom shader.

Parameters

pipeline

the shader render pipeline

Types

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object Companion

Functions

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open override fun close()
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open override fun draw(context: GuiGraphics, width: Int, height: Int, mouseX: Int, mouseY: Int, delta: Float): Boolean

Draws the background on the screen.

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open override fun onResourceReload()

Called when resources are reloaded.