Text Run Gui Element Render State
class TextRunGuiElementRenderState(pipeline: RenderPipeline, page: GlyphPage, pose: Matrix3x2f, scissorArea: ScreenRectangle?) : RecyclableGuiElementRenderState
A run of textured quads that share one pose, pipeline and texture, submitted as a single GUI element.
Batching keeps a text of N glyphs at one element and one pooled pose instead of N of each, and it keeps bounds null so glyphs stay out of the per element intersection checks.
Constructors
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constructor(pipeline: RenderPipeline, page: GlyphPage, pose: Matrix3x2f, scissorArea: ScreenRectangle?)