SimulatedArrow

class SimulatedArrow(val level: Level, var pos: Vec3, var velocity: Vec3, collideEntities: Boolean = true)

Constructors

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constructor(level: Level, pos: Vec3, velocity: Vec3, collideEntities: Boolean = true)

Properties

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val level: Level
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var pos: Vec3
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var velocity: Vec3

Functions

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fun tick(): HitResult?