Simulated Player Input
class SimulatedPlayerInput(val directionalInput: DirectionalInput, jumping: Boolean, var sprinting: Boolean, sneaking: Boolean, var ignoreClippingAtLedge: Boolean = false) : ClientInput
Constructors
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constructor(directionalInput: DirectionalInput, jumping: Boolean, sprinting: Boolean, sneaking: Boolean, ignoreClippingAtLedge: Boolean = false)