LiquidBounce
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LiquidBounce
LiquidBounce
/
net.ccbluex.liquidbounce.utils.entity
/
doesCollideAt
does
Collide
At
fun
Entity
.
doesCollideAt
(
pos
:
Vec3
=
player.position()
)
:
Boolean
Check if the entity box collides with any block in the world at the given
pos
.