LiquidBounce
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LiquidBounce
LiquidBounce
/
net.ccbluex.liquidbounce.utils.range
/
RangeValueGroup
/
isInRange
is
In
Range
fun
isInRange
(
itemStack
:
ItemStack
=
player.getItemInHand(InteractionHand.MAIN_HAND)
,
pos
:
Vec3
)
:
Boolean