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LiquidBounce
LiquidBounce
/
net.ccbluex.liquidbounce.features.module.modules.combat.crystalaura
/
PredictFeature
/
getDamage
get
Damage
fun
getDamage
(
player
:
Player
,
ticks
:
Int
,
crystal
:
Vec3
,
maxBlastResistance
:
Float
?
=
null
,
include
:
BlockPos
?
=
null
)
:
DamageProvider