Predict Feature
Tries to run calculations with simulated player positions.
Inheritors
Types
Properties
Stores the ValueGroup in which the ValueGroup is included, can be null.
Should be higher than the place ticks. Normally about one to two tick.
How the predicted data will be used. For damage prediction only.
Should normally be lower than the place ticks (except when using ID-Predict).
If true, value will not be included in generated public config. Can be set using doNotIncludeWhen or doNotIncludeAlways.
Get the related CoroutineScope of receiver EventListener.
Group for optional inclusion during configuration saving. Managed by AutoConfig.
If true, the description won't be bound to any net.ccbluex.liquidbounce.config.types.group.ValueGroup.
If true, value will always keep inner equals defaultValue.
If false, the value is neither written to nor read from config files, but still reaches the GUI. For values whose state lives elsewhere, such as another client's modules.
If true, value will not be included in generated RestAPI config.
The ticks should be equal to 20 / cps to get the approximate time it would take to place a crystal.
Hides the value from the GUI while false. Configs keep it either way.
Functions
Checks if this value should be included in the public configuration based on its doNotInclude condition and inclusionGroup.
Children EventListener
Returns computed ReadWriteProperty based on the accumulator of specific event.
Deserialize value from JSON
For Java, which cannot call the reified overload.
Assigns the value of the settings to the component
Uses text instead of a translation key, for descriptions that come from outside LiquidBounce.
For Java, which cannot call the reified overloads.
Calls handler for every type event while this listener is running. Higher priority runs first. Close the result to stop early; unregister does the same for all of them.
Will be called when the state is toggled off.
task every game tick while this listener is running.
Parent EventListener
Allows dynamic groups to create their children before stored values are applied.
Remove cached scope and cancel it.
Registers an event hook for events of type T and launches a sequence
Start a Job on event.
Registers a repeatable sequence which repeats the execution of code on GameTickEvent.
Unregisters the event handler from the manager. This decision is FINAL! After the class was unregistered we cannot restore the handlers.
Walks the path of the ValueGroup and its children
Wrap the original interceptor and make it auto-detect the listener's running state at suspension to determine whether to resume the continuation.