Module Manager
A fairly simple module manager
Properties
Get the related CoroutineScope of receiver EventListener.
Returns whether the listenable is running or not, this is based on the parent listenable and if no parent is present, it will return the opposite of isDestructed.
Functions
Children EventListener
Returns computed ReadWriteProperty based on the accumulator of specific event.
Creates a ZIP file from multiple files
Finds the best slot in this iterable for mining blockState using mc.player as baseline.
This is being used by UltralightJS for the implementation of the ClickGUI. DO NOT REMOVE!
Joins a list of Component into a single Component with the given separator.
Parent EventListener
Register inbuilt client modules
Remove cached scope and cancel it.
Registers an event hook for events of type T and launches a sequence
Start a Job on event.
Registers a repeatable sequence which repeats the execution of code on GameTickEvent.
Unregisters the event handler from the manager. This decision is FINAL! After the class was unregistered we cannot restore the handlers.
Wrap the original interceptor and make it auto-detect the listener's running state at suspension to determine whether to resume the continuation.