DynamicGlyphPage

class DynamicGlyphPage(val atlasSize: Dimension = DEFAULT_ATLAS_SIZE, fontHeight: Int) : GlyphPage

Constructors

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constructor(atlasSize: Dimension = DEFAULT_ATLAS_SIZE, fontHeight: Int)

Types

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object Companion

Properties

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open override val texture: DynamicTexture

Functions

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fun free(ch: Char, style: Int): GlyphRenderInfo?
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fun getGlyph(char: Char, style: Int): GlyphRenderInfo?
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Clears the allocator and uses optimized characters with optimized allocation order to reduce the amount of fragmentation.

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Tries to add the given characters to the page.