renderEnvironmentForWorld

inline fun renderEnvironmentForWorld(poseStack: PoseStack, renderTarget: RenderTarget = mc.mainRenderTarget, mode: DrawMode = DrawMode.BATCH, camera: Camera = mc.gameRenderer.mainCamera, draw: WorldRenderEnvironment.() -> Unit)

Helper function to render an environment with the specified poseStack and draw block.

Parameters

poseStack

The matrix stack for rendering.

mode

The default draw mode for draw.

draw

The block of code to be executed in the rendering environment.