render Environment For World
inline fun renderEnvironmentForWorld(poseStack: PoseStack, renderTarget: RenderTarget = mc.mainRenderTarget, mode: DrawMode = DrawMode.BATCH, camera: Camera = mc.gameRenderer.mainCamera, draw: WorldRenderEnvironment.() -> Unit)
Helper function to render an environment with the specified poseStack and draw block.
Parameters
pose Stack
The matrix stack for rendering.
mode
The default draw mode for draw.
draw
The block of code to be executed in the rendering environment.