with Position Relative To Camera
inline fun WorldRenderEnvironment.withPositionRelativeToCamera(draw: WorldRenderEnvironment.() -> Unit)
inline fun WorldRenderEnvironment.withPositionRelativeToCamera(pos: Vec3, draw: WorldRenderEnvironment.() -> Unit)
Shorthand for withPosition(relativeToCamera(pos))
inline fun WorldRenderEnvironment.withPositionRelativeToCamera(pos: Vec3i, draw: WorldRenderEnvironment.() -> Unit)
Shortcut of withPositionRelativeToCamera(Vec3d.of(pos))