LiquidBounce
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0.37.0
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LiquidBounce
LiquidBounce
/
net.ccbluex.liquidbounce.utils.render
/
write
write
inline
fun
GpuBufferSlice
.
write
(
byteBuffer
:
ByteBuffer
)
inline
fun
GpuTexture
.
write
(
source
:
NativeImage
,
mipLevel
:
Int
=
0
,
depthOrLayer
:
Int
=
0
,
destX
:
Int
=
0
,
destY
:
Int
=
0
,
width
:
Int
=
getWidth(mipLevel)
,
height
:
Int
=
getWidth(mipLevel)
,
sourceX
:
Int
=
0
,
sourceY
:
Int
=
0
)